This set is the classic: the only one implemented in many plotting programs, and the source of most of the printed fractal images published in recent years. Like most of the other types in Fractint, it is simply a graph: the x (horizontal) and y (vertical) coordinate axes represent ranges of two independent quantities, with various colors used to symbolize levels of a third quantity which depends on the first two. So far, so good: basic analytic geometry.
Now things get a bit hairier. The x axis is ordinary, vanilla real numbers. The y axis is an imaginary number, i.e. a real number times i, where i is the square root of -1. Every point on the plane -- in this case, your PC's display screen -- represents a complex number of the form:
x-coordinate + i * y-coordinate
If your math training stopped before you got to imaginary and complex numbers, this is not the place to catch up. Suffice it to say that they are just as "real" as the numbers you count fingers with (they're used every day by electrical engineers) and they can undergo the same kinds of algebraic operations.
OK, now pick any complex number -- any point on the complex plane -- and call it C, a constant. Pick another, this time one which can vary, and call it Z. Starting with Z=0 (i.e., at the origin, where the real and imaginary axes cross), calculate the value of the expression:
Z^2 + C
Take the result, make it the new value of the variable Z, and calculate again. Take that result, make it Z, and do it again, and so on: in mathematical terms, iterate the function Z(n+1) = Z(n)^2 + C. For certain values of C, the result "levels off" after a while. For all others, it grows without limit. The Mandelbrot set you see at the start -- the solid-colored lake (blue by default), the blue circles sprouting from it, and indeed every point of that color -- is the set of all points C for which the magnitude of Z is less than 2 after 150 iterations (150 is the default setting, changeable via the [X] options screen or "maxiter=" parameter). All the surrounding "contours" of other colors represent points for which the magnitude of Z exceeds 2 after 149 iterations (the contour closest to the M-set itself), 148 iterations, (the next one out), and so on.
We actually don't test for the magnitude of Z exceeding 2 - we test the magnitude of Z squared against 4 instead because it is easier. This value (FOUR usually) is known as the "bailout" value for the calculation, because we stop iterating for the point when it is reached. The bailout value can be changed on the [Z] options screen but the default is usually best. See also Bailout Test .
Some features of interest:
Use the [X] options screen to increase the maximum number of iterations. Notice that the boundary of the M-set becomes more and more convoluted (the technical terms are "wiggly," "squiggly," and "utterly bizarre") as the Z-magnitudes for points that were still within the set after 150 iterations turn out to exceed 2 after 200, 500, or 1200. In fact, it can be proven that the true boundary is infinitely long: detail without limit.