XenoDream ShapesSimpleThis first image is comprised of several holons, but each "set" is quite simple in itself, usually consisting of just one to four holons. Every character can be made with just a few settings, basically using a single (and the same) Metamorph.![]() I was attempting to create holons that could easily be copied onto any new image, and thus "sign" all XenoDream graphic works without having to do any post-processing. A unique "pattern" of initials that could be quickly recognized but not distract from the original image. And this lead to the ability of constructing very elaborate structures, similar to joining pipes and fittings together. Which in turn got me to thinking about making something that looks extremely complex but actually is only a few holons from the above set. By building my base "structure", I could then add a few additional holons that would inherit the shapes of the previous design and duplicate it a number of times to make architectural buildings, extensive machinery, massive refineries, etc... ![]() But this is supposed to be about how the "simple" holon structure is made. So let us begin by using a single holon with the following settings: This page is still being refined off site. Please return later as updates are made available to this XenoDream Tutorial. | ||
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